Physics simulations in Bevy

Mo Bitar (Johannes Gutenberg University Mainz, Germany)
Thursday session 1 (Zoom) (13:0014:30 BST)
Watch a recording of this talk on YouTube

Bevy is the most popular game engine in Rust. Because of its flexibility, it can be used not only for games but also for (scientific) physics simulations.

In this talk, I will share my experience using Bevy for physics simulations from scratch as part of my master's thesis.